SourceForge.net: SharpVectorGraphics (aka SVG#) releases 0.4 alpha
Just noticed this post regarding the SVG# project in which is spearheaded by several of my "partners in (legal)Hacking Crimes" in Jeff Rafter(also co-developer along with Karl Waclawek of the SAX.NET project(not to be confused with Saxon.NET, although I doubt much any of you were all that confused)) and DonXML(speaking of Saxon.NET... :)... I had heard rumor from both these folks that something was in the pipeline and, sure enough, here it is.
SharpVectorGraphics (aka SVG#), the C# SVG implementation has released a new alpha version available at https://sourceforge.net/project/showfiles.php?group_id=46621. Some of the new features and enhancements from v0.3.1 include: Interactivity Events Rendering Updates Rendering to HDC Scripting Source Code Reorganization Improved <use> support Improved Coordinate Handling *Warning: This project now contains unsafe code blocks to support image transparency and hit testing, additionally, security models for scripting support is still under development. This release is fairly complete for single-pass rendering, however scripting and interactivity updates will demonstrate bugs in masking and invalidation. Please give it a try and report findings to the svgdomcsharp-developers mailing list on the https://sourceforge.net/projects/svgdomcsharp/
I've come to expect nothing but greatness from the likes of these guys, and yet again and as always, they've delivered.
Excellent work guys!
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